In order to build dedicated servers for Windows, you need a source build of Unreal Engine. Check out Building Unreal Engine from Source. It's also not possible to build an engine from scratch with the blueprint-only project.
1. Required Setup
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NOTE - Apologies for the video quality of the tutorials. They were recorded in p and decent quality but for some reason after uploading to you tube they became horribly blurred. I will redo them ASAP. Note: to see the content of the link above you need first to create a git hub account and associate it to your epic games account, then accept the invite of epic games on GitHub. You will then need to click the link and login to your account. Note if you receive any errors when trying to open the.
How to set up and package a dedicated server for your project.
To build a dedicated server in Unreal, you will need to build the Unreal Engine from source. Documentation about this can be found here:. If above gave an error about. We are going to use the default Third Person example game. It already has built-in multiplayer working. Run UE4 from Visual Studio that you built in the previous section. You should be able to run the game with a dedicated with this setting:. The dedicated will spawn a character also.
More results. Its easy to do it inside the editor, i just have to check 'run dedicated server' but when i package my project for windows i cant find how to launch a dedicated server. Attachments: Up to 5 attachments including images can be used with a maximum of 5.